Excess breakthrough is useless, but luckily breakthrough is a cheap stat. New comments cannot be posted and votes cannot be cast. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Jump to navigation Jump to search. https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. Available for: All planes, except rocket interceptors, transport planes and scout planes. 25 days ago. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). Moving to an allied or enemy province in bad weather or bad terrain. They get attacked by 91 CAS planes every 8[12] hours. AA inside divisions can reduce this penalty. in the air region without regard to the number of air wings present. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Wings with this The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Close Air Support planes are designed to provide support in land combat. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. State anti-air can also reduce air superiority in an air region. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. These variants are able to launch from and land on aircraft carriers. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Press J to jump to the feed. I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. Air superiority also inflicts a penalty to enemy movement. Amazing guide! Questions, Paradox They are still devastating in multiplayer once you get enough of them. Is the strat bombers worth it : r/hoi4 - reddit.com Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. An air wing may be created only if there are sufficient planes and service manpower available. Mission efficiency bonuses (e.g. ICBMs vs Strategic Bombers - Hoi4 Testing - YouTube . Professional Officer Corps, earns itself back after 350 army XP. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This is a community maintained wiki. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. The attacks are resolved as between land units, but they ignore defense, hardness and armor. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . could you retest it in the arctic? The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. You can add up to 5 support companies to a division. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. Lets talk about strat bombers and whether they are good now. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This page was last edited on 21 February 2023, at 12:35. None of the plane's attributes have an influence on the effectiveness of anti-air. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Hearts of Iron on Twitter: "Strategic Bombers can be capable of large Please see the. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. Given enough air support, even basic infantry can push through enemy lines. How to Use Nukes in HOI4 - SideGamer So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Pilot exercises. You will consume fuel and increase the risk of air accidents while running pilot exercises. Through Corpo di Truppe Volontarie focus. I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. It may not display this or other websites correctly. The automatically stop pilot exercises when fully trained icon will show when properly enabled. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Valve Corporation. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. +1 I agree with everything you said. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. From Hearts of Iron 4 Wiki. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. That will allow them to redeploy wings with up to 200 planes to be located within the region. Especially important in Multiplayer where front lines have many units in them. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. The recon company provides simpler benefits: speed and reconnaissance. 3. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Cripple that economy. A division consists of 5 combat regiments and 5 support companies. on average half as much) but at least one plane always gets shot down. Is it worth building strategic bombers? Is this the case in hoi4? New comments cannot be posted and votes cannot be cast. As mines are laid, some mines will graphically become visible on the map. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Sank the entire fleet in like 3 months. With 48 CAS present, the bonus would be +22.2%. This means it's mostly in the realm of Majors or huge minors like China or Raj. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. They may get targeted by naval anti-air. If you build air, you do it for strategic bombing or supporting your ships. Different missions are available for different plane types. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Medium tanks have good armor and low cost. open.spotify. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. In this section, well list the most-used types. Would make it easier to build them. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. . When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Or if you just love roleplaying with night bombings then yes!!! This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? However, different models of plane within the same type (e.g. The biggest drawback of strategics are that conquered land takes ages to rebuild. Solution? In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Is the strat bombers worth it. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? Bomb their airbases until they've no room to fly from. Or is it just lend lease? There's probably also a fair bit of LL going on as well. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. Tanks are very expensive, build planes first. They're generally pretty useless. Press question mark to learn the rest of the keyboard shortcuts. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. 1 reply 0 retweets 3 likes. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Also, is producing lots of naval bombers and putting them on naval strike . The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. You miss 'em when you don't have them, especially multiplayer. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Deals damage to enemy divisions on the ground. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. Information, Frequently Asked Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Als. Questions, Paradox Do you think they are as important as CAS aircraft? For a better experience, please enable JavaScript in your browser before proceeding. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Damage will reduce the capacity the base can hold until repaired. Heavy fighters are more effective than light fighters in this role. Irl strategic bombing was very effective in numbers. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. military factories. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. No, they're worthless. Would you recommend to use 21 width tank divisions? To make it even better, could you add all plane/tank module names in text as well? They said they have fixed this for the 1.4 update but it should still play a large role. Bombed Germany a bunch so their economy sucked. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Overwhelming firepower (Overwhelming Firepower). Support companies are typically very cheap and provide strong bonuses to your divisions. They are state-wide buildings, which may be constructed or repaired at the Construction screen. In the . If you spot a mistake then you are welcome to fix it. support artillery specifically is stupid cost effective. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). New comments cannot be posted and votes cannot be cast. Steam Community :: Guide :: The Ultimate Guide to Division Templates Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. Example: A battle takes place in a forest province (-10% enemy air superiority). Are Tac bombers useless? :: Hearts of Iron IV General Discussions bombers but in multiplayer you do need them, atleast if youre meeting "good" players. you can target certain structures with your strategic bombers. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. The number of airplanes involved in a port strike is increased by the port strike value (e.g. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . Heavy fighters' larger range also means that they can be used to defend a larger area. Press question mark to learn the rest of the keyboard shortcuts. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Disrupting enemy support planes (and protect allied support planes). It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Air wings can be assigned to various missions. Wings with this mission will participate in land combat throughout the strategic region. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. This is a community maintained wiki. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. The CAS frontage of a battle can be filled by planes from multiple friendly wings. Fighters are fast and nimble and can do many jobs. on Paradox technology, Legal Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Besides them being required for nukes, they're okay in masses, especially in the late game. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. Air wings can be assigned to various missions. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Design tip: maximize soft attack and breakthrough. so night bombing is definitely the way to go. They can perform Close Air Support, Naval Strike, and Port Strike air missions. It's a harrowing death spiral. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission.
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